30 December 2009

How to compound Daffadilly Shoes ;)




Cheapest reaction for these cute shoes is using:

Grass hat + metal gown + sea shoes + book 3

Grass hat = blue boots + vertical wing


Blue boots = vine bracers/ flax boots + skeleton iron sword
vine bracers/ flac boots = fine grass + demon gloves
(this reaction lately start failing a lot because in new version there is new low lvl grass shoes names green shoes lvl 22 wich are most acurate result of this reaction)
And i start doing this blue boots with :
Red gown / wooden gown + skeleton iron sword

red gown/wooden gown = fine grass + fine rose

skeleton iron sword = iron net boots + wolf tooth + skeleton iron sword



Metal gown = golden qi pao + skeleton steel sword

golden qi pao = fine golden rose + refined gold
skeleton steel sword = sea armor + wolf tooth + sea armor


Sea shoes = sky boots + blue boots
or
leaf headscarf + blue boots

Second must give more acurate result as same rank but it is not giving acurate result and mostly get wave clothes. So i mostly use sky boots.

Sky boots = fine leaf + refined gold

leaf headscarf = fine leaf + anything rank 18 except gold ( bczo with gold it gives sky boots)
cheapest and acurate thing is demomn gloves :)

Good luck on making it!

Here you can find them ...

How to do 15 rounds challenge

Hello guys :). Today i wanted to share my full strategy on 15 rounds. The information is about team 2 fires and 2 waters (better to use only mage waters here).
One of the fires (the faster one) need to have bow + arrow rain wich helps on first few rounds :).
Remember that for more power your 2 firesmust have similar spd to combo on all rounds. Tha will help a lot in every fight.
Wanna add also that with that strategy i do the whole rounds for like 37 mins if we are lucky on last round :P)
And Reborns be careful with your equips here. Some people may try to trick you telling that on events you cant brake equip bout there i usually brake most of my equips ;P so dont believe them...



Round 1

First round is all about arrow rain :).


Name
Chameleon Lord
Level
7
School
None
CON
4
WIS
3
INT
3
AGI
6
STR
5
Name
Chameleon
Level
7
School
CON
4
WIS
3
INT
3
AGI
6
STR
5
Name
Chameleon
Level
7
School
CON
4
WIS
3
INT
3
AGI
6
STR
5
Name
Chameleon
Level
7
School
CON
4
WIS
3
INT
3
AGI
6
STR
5
Name
Chameleon
Level
7
School
CON
4
WIS
3
INT
3
AGI
6
STR
5

Round 2

Here also is almost all about arrow rain. Depens on what bow u use :)

Name
Troll
Level
30
School
None
CON
24
WIS
12
INT
13
AGI
27
STR
24
Name
Scorpion
Level
18
School
CON
12
WIS
9
INT
9
AGI
12
STR
12
Name
Scorpion
Level
18
School
CON
12
WIS
9
INT
9
AGI
12
STR
12
Name
Scorpion
Level
18
School
CON
12
WIS
9
INT
9
AGI
12
STR
12
Name
Scorpion
Level
18
School
CON
12
WIS
9
INT
9
AGI
12
STR
12

Name
Spider
Level
18
School
CON
12
WIS
9
INT
9
AGI
12
STR
12
Name
Spider
Level
18
School
CON
12
WIS
9
INT
9
AGI
12
STR
12
Name
Spider
Level
18
School
CON
12
WIS
9
INT
9
AGI
12
STR
12
Name
Spider
Level
18
School
CON
12
WIS
9
INT
9
AGI
12
STR
12




Round 3


Here the White wolf usually dont die just from arrows so the rest atk him.

Name
White Wolf Lord
Level
45
School
None
CON
34
WIS
26
INT
25
AGI
30
STR
20
Name
Wild Wolf
Level
25
School
CON
17
WIS
15
INT
12
AGI
17
STR
14
Name
Wild Wolf
Level
25
School
CON
17
WIS
15
INT
12
AGI
17
STR
14
Name
Wild Wolf
Level
25
School
CON
17
WIS
15
INT
12
AGI
17
STR
14
Name
Wild Wolf
Level
25
School
CON
17
WIS
15
INT
12
AGI
17
STR
14

Round 4

Here also Arrow rain + atk to boss.

Name
Rock Monster Lord
Level
58
School
None
CON
41
WIS
28
INT
22
AGI
39
STR
44
Name
White Rock Monster
Level
28
School
CON
30
WIS
8
INT
10
AGI
9
STR
27
Name
Green Rock Monster
Level
26
School
CON
26
WIS
9
INT
9
AGI
10
STR
24
Name
Yellow Rock Monster
Level
28
School
CON
30
WIS
8
INT
10
AGI
9
STR
27
Name
Red Rock Monster
Level
26
School
CON
26
WIS
9
INT
9
AGI
10
STR
24


Round 5

Here also Arrow rain + atk on boss.

Name
Darkness Spirit
Level
70
School
None
CON
34
WIS
46
INT
46
AGI
42
STR
42
Name
Spirit
Level
40
School
CON
22
WIS
22
INT
21
AGI
27
STR
28
Name
Spirit
Level
40
School
CON
22
WIS
22
INT
21
AGI
27
STR
28
Name
Spirit
Level
40
School
CON
22
WIS
22
INT
21
AGI
27
STR
28
Name
Spirit
Level
40
School
CON
22
WIS
22
INT
21
AGI
27
STR
28

Round 6

1 Fire do arrow rain other Gs and atk the 3 bosses. For the last no need of gs, because its half HP after arrow rains.

Name
Company Commander
Level
81
School
CON
61
WIS
38
INT
37
AGI
37
STR
33
Name
Sano
Level
60
School
CON
43
WIS
18
INT
19
AGI
19
STR
44
Name
Masked Ronin
Level
53
School
CON
31
WIS
32
INT
32
AGI
32
STR
32
Name
Masked Ronin
Level
50
School
CON
28
WIS
32
INT
33
AGI
33
STR
25
Name
Warrior
Level
53
School
CON
31
WIS
32
INT
32
AGI
32
STR
32

Name
Warrior
Level
50
School
CON
28
WIS
32
INT
33
AGI
33
STR
25
Name
Warrior
Level
53
School
CON
31
WIS
32
INT
32
AGI
32
STR
32
Name
Warrior
Level
50
School
CON
28
WIS
32
INT
33
AGI
33
STR
25


Round 7

Here the water and earth snakes dont die from Arrow rain so 1 water is doing Water thunder beating on earths and the other water is doing to waters. The other fire GS + atk Boss.

Name
Snake Lord
Level
94
School
None
CON
85
WIS
37
INT
37
AGI
42
STR
81
Name
Poisonous Snake
Level
67
School
CON
40
WIS
35
INT
38
AGI
42
STR
46
Name
Poisonous Snake
Level
68
School
CON
41
WIS
37
INT
37
AGI
42
STR
47
Name
Poisonous Snake
Level
67
School
CON
40
WIS
35
INT
38
AGI
42
STR
46
Name
Poisonous Snake
Level
68
School
CON
41
WIS
37
INT
37
AGI
42
STR
47

Round 8

Here we usuallychange bow into swords and use Hagendis beatings and waters do W.T beating on wates and fires :). BUt first better firs to finish the big one tho :)

Name
Holy Spirit Lord
Level
110
School
None
CON
70
WIS
65
INT
68
AGI
63
STR
64
Name
Fighter's Spirit
Level
77
School
CON
44
WIS
48
INT
51
AGI
46
STR
42
Name
Fighter's Spirit
Level
77
School
CON
44
WIS
48
INT
51
AGI
46
STR
42
Name
Fighter's Spirit
Level
76
School
CON
44
WIS
47
INT
50
AGI
45
STR
42
Name
Fighter's Spirit
Level
76
School
CON
44
WIS
47
INT
50
AGI
45
STR
42

Round 9

Here also start with the big one. If Youre strong enough he die from 1 GS of fires and combo. And waters atk the littles. Then fires helps to finish the rest.


Name
Huge Moai
Level
110
School
None
CON
120
WIS
59
INT
60
AGI
65
STR
116
Name
Stone Moai
Level
90
School
None
CON
67
WIS
40
INT
50
AGI
53
STR
56
Name
Blue
Moai
Level
90
School
None
CON
64
WIS
40
INT
50
AGI
55
STR
61
Name
Blaze Moai
Level
90
School
None
CON
58
WIS
51
INT
59
AGI
44
STR
58
Name
Breeze Moai
Level
90
School
None
CON
58
WIS
48
INT
56
AGI
50
STR
58

Round 10


Here because of the evil nasty magical of the ufos one of the waters can start with water shielf if your fires dont have good wis especially. The other fire start with Shirnking both ufos on back row. Better if you start from the bottom one because when u shrink top it goes behind bottom and firest cant atk him.

Fires must atk these 2 ufos on back. When waters go to fire and water. And then fires finish front row. If you trust your fires str can do that without GS :)


Name
UFO
Level
150
School
CON
123
WIS
57
INT
66
AGI
84
STR
120
Name
Yellow
ET
Level
100
School
CON
55
WIS
75
INT
78
AGI
60
STR
32
Name
Blue ET
Level
100
School
CON
55
WIS
81
INT
72
AGI
60
STR
32
Name
Red ET
Level
100
School
CON
55
WIS
75
INT
89
AGI
55
STR
32
Name
Green ET
Level
100
School
CON
55
WIS
75
INT
65
AGI
50
STR
35


Round 11


The most important part here and on dark clive round is to seal all of the monsters because they seal a lot. If waters are faster than them you dont have much trouble here. One of the waters seal top 2 and the other water seal bottom 2 using freeze spell.

Fires GS and atk from top to bottom ( we love to move from top to bottom ;P).

Name
Darkness Roca
Level
127
School
None
CON
90
WIS
76
INT
75
AGI
60
STR
80
Name
Darkness Lan
Level
120
School
None
CON
45
WIS
60
INT
75
AGI
135
STR
45
Name
Darkness Shaha
Level
120
School
None
CON
45
WIS
106
INT
103
AGI
58
STR
48
Name
Darkness Niss
Level
120
School
None
CON
36
WIS
120
INT
120
AGI
48
STR
36

Round 12


This is my favourite round because its very easy and give potion. :)

One of the fires must keep the big one - he has good atk. And the other to keep other 2. We usually start with atking the water on top, then wind and then shirnk big one and kill it.


Name
Water Dragon
Level
130
School
CON
100
WIS
55
INT
60
AGI
80
STR
95
Name
Fire Dragon
Level
170
School
CON
150
WIS
60
INT
60
AGI
104
STR
136
Name
Wind Dragon
Level
130
School
CON
110
WIS
40
INT
50
AGI
91
STR
99



Round 13


Here is same like in dark niss round. But if waters first freeze qlaya and kanako is better because they both seal. And rest is easy :)

Name
Darkness Cliff
Level
157
School
CON
290
WIS
86
INT
70
AGI
216
STR
28
Name
Darkness Qlaya
Level
151
School
CON
126
WIS
230
INT
222
AGI
184
STR
144
Name
Darkness Kanako
Level
159
School
CON
192
WIS
168
INT
168
AGI
198
STR
228
Name
Darkness Magellan
Level
154
School
CON
214
WIS
148
INT
146
AGI
164
STR
256

Round 14


This is my second favourite round because here most of the reams get a lot of trouble because most of the people dont love to put much points into WIS. And there you can see the need of that wis. Because all martians are very nasty...

I remember that i failed the challenge on my first try on this round. Took me like 1 hour to fight here and couldn't pass it.

The thing is that the faster water must wear all spd + equips with diamonds here to get as much spd as she can so she can beat martians on spd. Then if her first sleep is succesful fires can get the chance to atk fast otherwise they kill fires really easy. Especially fires with less wis.

The other water can start with watershield on fires. And all the time keep healing sp and hp of the fires so they don not die during battle. On first times of it i remembe that we were dying a lot..

And for the atackers .. we start from top front, top back to bottom. That way u start with fires and winds and end with waters.

Name
Mars
Level
143
School
CON
168
WIS
184
INT
194
AGI
162
STR
150
Name
Mars
Level
142
School
CON
164
WIS
182
INT
188
AGI
164
STR
154
Name
Mars
Level
148
School
CON
154
WIS
194
INT
192
AGI
166
STR
162
Name
Mars
Level
145
School
CON
170
WIS
184
INT
190
AGI
168
STR
158



Round 15


And last round. The good news here are if u start this round before end of the event you can continue your fight after event end. So there no need to worry for the time. Here best is both water to keep middle monsters - medusa and anubis. All of monsters here seal but they are more nasty than the others. Once i Spawned the other fire on my team because of the mess.

At the begining both waters sleep middle. Because most of the time medusa will def the asists because of her high mdef. Next is to keep top freezed. especially if your both fires are killers. Because of the stone wall.

And for the fires. Begin atking with Scorpio because he is wind and die much more easier than Medusa. Thats why keep medusa for last.

After scorpio can atk Anu or sphinx depens on your taste. usually by then sphinx wall himself so you will start with Anubis.

And medusa at end.


Name
Anubis
Level
173
School
CON
230
WIS
196
INT
190
AGI
200
STR
222
Name
Androsphinx
Level
175
School
CON
246
WIS
194
INT
184
AGI
190
STR
236
Name
Scorpion Lord
Level
171
School
CON
230
WIS
184
INT
182
AGI
212
STR
218
Name
Medusa
Level
177
School
CON
226
WIS
188
INT
184
AGI
234
STR
230
I hope that mu little guide will help you to do it easier than u do :). Good luck on the event.


Oh i almost forgot. Rewards here are 2x 5% capsules, 3x potion, 4x potion, 15% capsule and some food and strange peach. And from the peach sometimes u can get 5% capsule too.